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Post #1321466

Author
TheAlaskanSandman
Parent topic
The Prequel Trilogy Revised - concept trailers released (WIP)
Link to post in topic
https://originaltrilogy.com/post/id/1321466/action/topic#1321466
Date created
23-Jan-2020, 8:59 PM

jarbear said:

Hey Sandman! when it came to “improving” scenes, such as what you are doing with shadows and whatnot, I was really referring to the battle between the Gunkens and the droids, the “distraction” battle. During the retreat scenes, the visuals for the CGI was just so bad. So I was curious if anyone has ever attempted to try and improve those visually. I have no idea how, but those scenes in the movie were the really “glaring” visuals where for the most part the CG wasn’t too bad for back in 99.

Oh ok. Yea i know what you mean. They used models for much of that, but the way its all blended together still looks off. The cgi for the gun gun’s blending in definitely is one thing. This is one of the things i would like Blender for. That and creating a couple blocks of Theed to have fighter pilots cutting through buildings as they dog fight. (which is why i want ground shots of civilians. Like one of some people looking up to the sky as the pilots fly over head. This would be for the Attack of Theed).

The scenes that i want Blender for include Gungun/ JarJar scenes (including field battle) and the Attack on Theed run. At least for TPM.
ATOC- I would like to redo the chase in the beginning and the Battle on Geonosis. Among other shots like the library and more.
First though, Tpm.