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The Prequel Trilogy Revised - concept trailers released (WIP) — Page 5

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https://drive.google.com/open?id=1-VEVX2lDwZ9dfPasLQq9MBXaI-9fa2Dj

Updated the Ep 1 trailer 2. Its now in 1080 like the purist cut Trailer. Was having a problem with Davinci Resolve before where i was getting fragmenting on my 1080 export. Turns out it was some stupid Frame Re-ordering button. The Trilogy Trailers will stay 720p for now, as the scenes from ATOC and ROTS come from an older edit earlier this year. Where i was doing them in 720 to match the Revisited Series. I have since been re-doing them in 1080. Also, since im only at TPM, i will continue with and finish TPM Purist Cut. ATOC and ROTS with be done from the future 4k blurays mixed down to 1080 (Ill redo TPM later). This way i at least push something else out now. No 4k versions. Im just using them as a source for higher color and bitrate info in 1080. This gives me time to acquire a few things and learn some new tricks like Blender, to help pull off my Revised versions. So for now, look forward to TPM purist cut to drop first. Happy Holidays!

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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https://drive.google.com/open?id=1-VEVX2lDwZ9dfPasLQq9MBXaI-9fa2Dj

Updated the trailer again. The opening sequence is almost done. Still need to redo the planet but most of the Diplomats scene is all done per visuals side. Heat warp has been added around the ships engines when landing in docking bay (none while in space). Explosion turned from pinkish to reds, oranges and yellows. Camera shake added to ship explosion. Force push effect added to give impression of wall of air hitting them. All sabers and blasters have been toned down and tinted to blend more. Obi-wan’s kick to droids face has been fixed to connect. Blaster effects and saber effects all done (flares, sparks, smoke, room lighting up, etc).

Still playing with the colors and settings as i go. Saturation has been brought down for a more natural color and i also added just a slight vignette. Whites and Blacks have been brought out slightly. Trying to make it so the image isn’t so flat and has more contrast and depth.

Still crunching on the rest of the scenes. Still alotttt of blaster fire to rotoscope, new backgrounds, effects, ships and more to add.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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If only there was a way to fix Obi wans reshoot hair during the part with the droidrkas

After being beaten and battered by prequel hate, I promise not to be that to the next generation.

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dgraham414 said:

If only there was a way to fix Obi wans reshoot hair during the part with the droidrkas

Lol yea that’s been mentioned before. Def would be a nightmare to fix. I wanna try and fix the shifting braid and saber but the hair i don’t know. Im not familiar with face swap and Blender yet. I want to get done everything i can right now, then worry about the more ambitious stuff later. So maybe down the road, fixing his hair can be done. We’ll see. I want to use blender to help create new scenes of Theed, destroyed buildings, fighters ships, and more.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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This is why the movie is taking some time. Scenes like this require a lot of masking. Its best to mask limbs independently, which is why the droid is only partly there. A new back ground plate is also made. There a lot of people in this scene, each needing to be masked as such. (Rubble and fire is just a stand in for now and not final. Just feeling out the scene as i work on masking.)

The shadows are being made soft shadows to match the shots of when the Jedi are on the ground fighting. In which all the shadows are soft shadows.

There are many scenes like this, either with new back grounds, fixed shots, or modified shots (some shots are masked in different areas for blur/depth of field, color corrections, saturation, etc).

On top of masking out things, new back grounds have to be tracked properly into the shot. Plus compositing in new elements for scenes such as this, with rubble, ruin and fire.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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Wow, putting a lot of work into it! Care to elaborate on the purpose of altering this shot?

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RogueLeader said:

Wow, putting a lot of work into it! Care to elaborate on the purpose of altering this shot?

Fixing the shifting shadows of the people. It changes scene to scene through this moment. Likely cause they cut a scene of them turning a corner. Though it doesn’t explain why after landing from their jump down, the shadows are all soft shadows now instead of hard shadows.

So im fixing it so the shadows are all soft. Partly due to smoke in the air cutting out sun light. Which is a carry over from me making it an attack on Theed. So im adding rubble, ruin, fire, smoke, blaster marks, and possibly bodies to help convey the damage.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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For those curious i plan on replacing most of the planets. This is a test run at some of the vfx, starfield, etc. Still working on all the maps and bumpmaps needed for all the planets. Its done in 4k though so it has a lot of detail at closer zooms.

Eventually i would like to create a couple blocks or miles of city for both Theed and Coruscant. This way ill be able to eventually create the ships and such and be able to create new shots of dog fighting through the city and over. I would like to have ships weave around buildings, so this is the only way to go. I would also like to improve the chase in ATOC. Let me know any thoughts. I think i need to ease the grain up and fix the starfield some along with the glow around the planet, if there is anything else lmk and hope you enjoy 😃

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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TheAlaskanSandman said:

For those curious i plan on replacing most of the planets. This is a test run at some of the vfx, starfield, etc. Still working on all the maps and bumpmaps needed for all the planets. Its done in 4k though so it has a lot of detail at closer zooms.

Eventually i would like to create a couple blocks or miles of city for both Theed and Coruscant. This way ill be able to eventually create the ships and such and be able to create new shots of dog fighting through the city and over. I would like to have ships weave around buildings, so this is the only way to go. I would also like to improve the chase in ATOC. Let me know any thoughts. I think i need to ease the grain up and fix the starfield some along with the glow around the planet, if there is anything else lmk and hope you enjoy 😃

What do you mean by “easing the grain up”? Adding more grain?

The unfortunate reality of the Star Wars prequel and Disney trilogies is that they will always be around. Forever. They will never go away. It can never be undone.

I also prefer to be referred to as “TNT”, not “Freezing”.

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FreezingTNT2 said:

TheAlaskanSandman said:

For those curious i plan on replacing most of the planets. This is a test run at some of the vfx, starfield, etc. Still working on all the maps and bumpmaps needed for all the planets. Its done in 4k though so it has a lot of detail at closer zooms.

Eventually i would like to create a couple blocks or miles of city for both Theed and Coruscant. This way ill be able to eventually create the ships and such and be able to create new shots of dog fighting through the city and over. I would like to have ships weave around buildings, so this is the only way to go. I would also like to improve the chase in ATOC. Let me know any thoughts. I think i need to ease the grain up and fix the starfield some along with the glow around the planet, if there is anything else lmk and hope you enjoy 😃

What do you mean by “easing the grain up”? Adding more grain?

No, reducing the grain.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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Love it! Keep up the amazing work I can’t wait

After being beaten and battered by prequel hate, I promise not to be that to the next generation.

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dgraham414 said:

Love it! Keep up the amazing work I can’t wait

Thank you! This isn’t final yet. Still playing with some settings and tweaks but wanted to see how its looking within the film. Really appreciate the feed back! Some of this if done right will allow me to create some new shots for the Prequels. Really want to make these as different as possible.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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One thing that I don’t really like but I understand is the warping in the trailer for the Force Pushes. What was the impetus for it

After being beaten and battered by prequel hate, I promise not to be that to the next generation.

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dgraham414 said:

One thing that I don’t really like but I understand is the warping in the trailer for the Force Pushes. What was the impetus for it

Just trying things. Much of the Prequels has static shots so i was trying to add impact where i could in the films. If it’s not working for people i can definitely pull it, or try a different effect?

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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If any one is curious how the planet was done and would like to do such things in their own edits, but in their own ways. Well, i like sharing so.

Orb App tutorial with link on page for app.
https://www.youtube.com/watch?v=iT12Q9O-Q30

Map.
https://visibleearth.nasa.gov/collection/1484/blue-marble
https://www.solarsystemscope.com/textures/
http://planetpixelemporium.com/planets.html

It’s a free Orb effect you can get for After Effects. You can pick up 6k-8k maps from Nasa’s site. Or you can look around online and find other maps that have been made for use of people. You could do a death star if you play with it right.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831

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Great work! I suggest you try and color-grade the planet so it closely matches the color-timing of the surrounding elements of that scene (In that case, its teal-bluish)

this post has been edited.

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Dat_SW_Guy said:

Great work! I suggest you try and color-grade the planet so it closely matches the color-timing of the surrounding elements of that scene (In that case, its teal-bluish)

Absolutely and thank you! Still some steps to go, and lots to go as far as sizing to the scenes, movement, stars, etc. I just really wanted to show a better HD look at the planet and how itll look with in the film. Give a better idea on why im trying to fix the planets (So flat, and no detail). Plus i was sharing the info on the app so others could learn if interested, so i wanted a better look for that too. No color grading has been done to the planet yet though, other than picking the color of the atmosphere and the saturation pulled down. Once I color grade and i get the positions and everything else set, post a video to show it in action.

Muclunkey!
https://originaltrilogy.com/topic/The-Prequel-Trilogy-Revised-Trailer/id/70831