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Post #1299824

Author
ElectricTriangle
Parent topic
Rogue One - without CGI Peter Cushing test footage (* unfinished project *)
Link to post in topic
https://originaltrilogy.com/post/id/1299824/action/topic#1299824
Date created
5-Oct-2019, 1:00 AM

RogueLeader said:

You could try to go back and do version closer to your original test, but cut out the “rather talkative cargo pilot line” and the “time and ally of the Rebellion” line. Cutting those lines can help from repeating those shots as much as possible.

I’m going to potentially try something like what you initially suggested and also see if shortening his dialogue in this way makes the current version any better.

But you would still need to change the background of the Krennic shot, or at least remove the panel where we can see the Death Star in the background. Enough to show that it might just be the other side of the bridge windows.

Oh, that’s a good idea, I can probably work with just changing what’s in the window.

If you just had to have another insert for that second Tarkin scene, maybe you could use another angle of the technicians pressing buttons that is from the scene that you removed after the Jedha test.

I have a version that does this, but I actually feel that this shot of him turning works better than the other shots (maybe with some more color correction). We don’t really see this angle in this scene otherwise, and there’s nothing to suggest that there can’t be windows behind them. (And I can probably get rid of the left window panel to obscure the death star more than it is already).

Well there reason I suggested cutting that scene sooner where he asks if the plans are on Scarif is because the multiple wide shots are awkward partially because how the officer keep slowly swinging his arms as he is standing there because of how you reused the shots. If you could make just make that part of him a still image it might be less noticeable.

Yep, it’s smart to get rid of the last one, I going to give it go again. The arm swinging can probably be fixed too, I just need to get creative with the speed control and matting.