Sir Ridley said:
I tried turning a still of the Death Star into “3D” using a displacement map to make it look like it was turning slowly and it seems like it could be pretty convincing.https://vimeo.com/360161256 (password: fanedit)
Great stuff 😃 Perhaps even better if you pan it to the left it a bit while rotating.
Thank you. In this case I tried to simulate a camera moving around the Death Star, but the same method can be used to create different kinds of movement. It has to be subtle, if you turn it too much it can look fake.
I wonder if the rotating would add continuity issues. The first Death Star rotated slowly even when stationary, but if it’s seen rotating in the same spot you would eventually see the other side of it. I don’t know if that was taken into account in ANH. In RotJ it’s always shown from the same side.