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Post #1273957

Author
RogueLeader
Parent topic
The Prequel Radical Redux Ideas Thread
Link to post in topic
https://originaltrilogy.com/post/id/1273957/action/topic#1273957
Date created
17-Mar-2019, 10:49 PM

Some idea for the retro graphics overhaul. While obviously we could just replace existing ship graphics with simplify/dumb down versions of them, or change some fighter cockpit graphics to match X-Wing and TIE Fighter graphics (I would say Jedi Starfighter graphics should be more like TIEs, and it looks like Anakin’s sort of is in ROTS, just more polished), I had some other ideas too.

In TPM, when Obi-Wan pulls up Tatooine on the Nubian ship display screen, it should look more like how planets look on the big Death Star viewscreen. Either the big planet graphic or the graphic of Yavin and Yavin IV coming around it. In TPM, it looks like we can see Tatooine’s actual surface, and it looks 3D.

I think this one would be harder to do, it would require some masking, but there are a few instances in AOTC and ROTS where the war room is centered around the table with a holographic view of the battle they’re watching (Geonosis war room, Jedi war room on Coruscant, Mustafar war room). I think it would be cool if that could be replaced with a flat display screen that it more reminiscent to the war room display screen on Yavin IV, where you have the flat, 2D Death Star making its approach around Yavin. Maybe we could just have multiple arrows or triangles facing each other on the display screens to represent units on the battlefield (maybe in formations). Like I said, it would require a bit of masking since gunship holograms occasionally fly in front of characters, or people walk in front of the table. But I think that would end up looking pretty cool if it could be done.

I know Snooker (I think it was Snooker?) replaced the AOTC Death Star cameo with the ANH version where the dish is at the equator awhile back. That’s is the exact thing I’m talking about!

And maybe we could replace some screens with just images of rows buttons or blinking lights if we felt there were too many screens in certain shots. A lot of options. And that way we wouldn’t have to animate as many graphics either.

I also remember a past user Aalenfae had replace the hologram of the Invisible Hand from ROTS with a screen that showed the ship’s map similar to the Death Star map R2 pulled up during Leia’s rescue in ANH.

Which reminds me, one scene where this idea would be a pain is the control room on the Invisible Hand, with probably like dozen different green touch screens. Not sure what the approach (if there is one) for that would be.