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Post #1273907

Author
RogueLeader
Parent topic
Rogue One * Spoilers * Thread
Link to post in topic
https://originaltrilogy.com/post/id/1273907/action/topic#1273907
Date created
17-Mar-2019, 3:45 PM

Funny that this is being discussed here! Over on the prequel edit ideas thread, I’ve been talking a little about the design differences between the PT and the OT. The OT definitely is grounded in that 70s aesthetic. Not only are console controls more analog, but the graphics on the screens have that early digital interface feel, not that different from what would you see from early games like Pong, or a film like Wargames. I think the new Disney films definitely get this. In Rogue One, we see that classic Death Star schematic with the dish at the equator, in the ST, while it is still 30 years in the future from the OT, a lot of the displays still have that very simplistic digital look. And in Solo, some of the screens in the cockpit match that 70s look.

While in some moments in the PT, the display screen graphics are reminiscent to the OT style, they seem a little too complicated. Like they’ve been overproduced when the artists should’ve been focused on making them more basic. I think that would’ve helped relieve that disconnect between the OT and PT aesthetics a lot.