I think he mentioned it in one of his workflow videos. 🤷🏻♂️😉
Without any kind of actual source to look at here, I’m just going by memory. The inclusion of GOUT in Jedi 2.5 was minor and more of a little homage, as all of the other 2.x releases had GOUT (in other cases, because it was needed, for Jedi just for fun).
This is in contrast to 3.0, which can totally break free of GOUT dependence. What would be the reason for including one GOUT shot for each film, in this case? I’m pretty sure you’re mistaken on this, but I’d be curious to see if he did in fact say that. 😃