If you care about this video game, but don’t care about gun control, then you’re not interested in actually addressing what is causing these shootings.
I care about the publisher’s right to make and sell the game. I also care about sensible gun control.
The discussion about private platforms and their effect on speech is interesting, partly because it forces right-leaning folks to debate capitalism vs. free speech. When a private platform becomes ubiquitous, its decisions about what content is acceptable and what content gets blocked or demonetized affects the course of the discussion and potentially the culture itself. However, a private platform isn’t obligated to remain fair or provide all sides with an equal voice. YouTube was brought up previously as an example.
Steam falls under the same umbrella, I think. It’s the biggest PC game retailer by far. It’s arguable that it’s very difficult to succeed as a PC game developer without distributing via Steam, so if Steam drops your game, things are going to get a lot tougher on you. Steam isn’t obligated to support you, however.
Once access to a private platform becomes a requirement for visibility and success, does the platform have an obligation that goes beyond its own financial interests?