The Rogue Squadron games were always really cool with great environments and neat storylines. But I HATED their control scheme. Having the yaw and roll combined into one control where you effectively made flat turns and could get further away from or closer to the ground but without having true three dimensional freedom always drove me nuts. Especially in the space levels where there is no ground reference! Let me loop, roll, immelman, and split-s 'til my heart’s content dang-it!
Exactly why I would love the people who made the flight mode in Battlefront to work on a new one.
Yeah, I wasn’t a huge fan of the new Battlefront games, but the flight stuff was top notch and getting into the cockpit view felt like being in the movies. Definitely a lot of fun in the beta.