It’s not a big deal either way - I love the edit regardless - but I had just realized why that scene never really worked for me. It’s one thing to want some space after a troubling revelation (and being a scavenger in a desolate wasteland, it makes sense to retreat to nature), but it’s quite another to abandon your current mission and call to adventure before thinking better of it less than a minute later. I understand the reasoning to reject the call, since Luke does the same thing in ANH, and if there were more time it would work better. But without the Starkiller firing to act as the ‘burning homestead’ moment for the audience, it may cause a bit of whiplash.
I think the reordering into a continuous action scene calls for more action and less indecision, but if it’s beyond the scope of this edit, I’ll put it down as another change in the Starlight Project 😉