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Post #1076446

Author
JeremyM
Parent topic
Most pointless Special Edition change?
Link to post in topic
https://originaltrilogy.com/post/id/1076446/action/topic#1076446
Date created
16-May-2017, 5:16 AM

I don’t know if this counts or if it’s too blatant, but the one that I always think of is the big CGI monster walking in front of the landspeeder when the Stormtroopers stop Luke and Obi-Wan to ask about the droids.

Obviously all the CGI cartoon stuff in Mos Eisley is annoying and pointless in general, but whatever, I get the logic behind it. It’s distracting, it doesn’t fit with the original effects, it detours into that long pointless sequence of the landspeeder going into Mos Eisley that doesn’t really add anything. But it doesn’t actively DETRACT from the story. And George always wanted the city to be bigger and more bustling. So I get it.

But WHY would you have the monster walk RIGHT into the foreground of a fairly important scene, that establishes to the viewer what a Jedi’s powers are? You can barely hear some of the dialogue because of that lumbering creature stomping in front of everything and howling. How are you supposed to focus on what is actually happening in the story?

Actually, the louder dewback as they’re walking into the cantina is similar in how annoying and pointless it is. Again, I get the logic of making the original a little more lively and lifelike, but it howls so loudly you can’t hear the main characters!

There are worse changes, but what they at least have going for them is that they don’t actively distract the viewer from the actual focus of the scene (for the most part). I don’t like them, but they’re competent. That kind of thing though makes you wonder if the '97 team really knew what they were doing. I would assume it’s filmmaking 101 that you should keep the viewer’s focus on the main action or story information in any given shot or scene.