It’s generally much faster to export a LUT for use in Davinci Resolve or Adobe After Effects, than to do it frame by frame in the tool. Shot-by-shot correction still takes a lot of time though, as each LUT is good for roughly 100 frames, and there are roughly 2,000 shots in a two hour film.
Thanks, I imported the generated LUT into Premiere and it applied instantly, with the cost of spike in RAM.
I’m testing it out on my dragon ball now, and I have a panning shot where there’re noticeable ringing artifacts along the lines. I have to turn smooth up to 0.9 in order to get it away. Is this normal? Can you take a look? I uploaded the reference and test image.