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xxtelecine 7xx

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Join date
12-Feb-2015
Last activity
7-Dec-2017
Posts
448

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Post
#1079033
Topic
Possessed Return of the Jedi-* Resurrected!!*
Time

Possessed said:

I’m aware that pcm is lossless but 5.1 pcm is huge overkill. 640 kbps ac3 is enough for a movie I think. Music is the only time lossless matters to me.

Audio is Audio my friend. My theater speaker setup is high end and believe me I can here the difference with double encoded Dolby Digital.

Post
#1078895
Topic
Possessed Return of the Jedi-* Resurrected!!*
Time

Possessed said:

Yes it will because DD is more compressed than DTS to begin with so since it will have to be compressed again for the end product it makes sense to use the less compressed audio as the starting point, no?

I still haven’t fully decided if I’m even going with full 5.1 anyway. I might stick with dolby surround to make things simpler. Also That way recompresses will be less damaging as each channel will have more bitrate afforded it, and it will still upmix properly.

Right but what I am trying to point out, you wont loose anything if you convert the DTS to 5.1 or 7.1 PCM. Then Master it to PCM. (Blu ray) Sure it will take up more space but at least your not loosing anything. (PCM) (WAV) is lossless.

Post
#1075105
Topic
Possessed Return of the Jedi-* Resurrected!!*
Time

Possessed said:

xxtelecine 7xx said:

Possessed said:

Well I’m having to start over again. I’ve been using womble to do the editing, but I’m going to have to leave it behind. I hate to do that because I love wombles extremely user friendly interface and I was able to make the seamless cuts I needed… Theoretically. The reason I’m giving up on it is because no matter what I do there is a very audible “pop” at cut points. It’s infuriating. Even if the fades and everything are set up to be seamless there’s still a big pop in the middle of the transition and while it doesn’t happen all the time when it does happen nothing I do will fix it. I hate it because I love wombles interface. So unless anybody knows a fix for that, I’m trying to get the hang of Adobe premiere. It’s a whole different world and I’m still trying to get the hang of it.

Yes but once you do, you will be a whole lot better off. I would also recommend you transcode all of your project footage to a non-lossey interm format. Will make you life a lot better. cc 2015 and 2017 support cineform . I highly recommend you start there. CC 2015 also supports DD multi channel audio support.

Well even womble supported 5.1 so I’m not worried about that. I will probably edit in 5.1 using six mono wavs sourced from the dts track, then export as 640 kbps DD ac3. (I think that would have less quality loss than using DD as a starting point.

not if you convert it to wav end output to PCM.

Post
#1075067
Topic
Possessed Return of the Jedi-* Resurrected!!*
Time

Possessed said:

Well I’m having to start over again. I’ve been using womble to do the editing, but I’m going to have to leave it behind. I hate to do that because I love wombles extremely user friendly interface and I was able to make the seamless cuts I needed… Theoretically. The reason I’m giving up on it is because no matter what I do there is a very audible “pop” at cut points. It’s infuriating. Even if the fades and everything are set up to be seamless there’s still a big pop in the middle of the transition and while it doesn’t happen all the time when it does happen nothing I do will fix it. I hate it because I love wombles interface. So unless anybody knows a fix for that, I’m trying to get the hang of Adobe premiere. It’s a whole different world and I’m still trying to get the hang of it.

Yes but once you do, you will be a whole lot better off. I would also recommend you transcode all of your project footage to a non-lossey interm format. Will make you life a lot better. cc 2015 and 2017 support cineform . I highly recommend you start there. CC 2015 also supports DD multi channel audio support.

Post
#1070055
Topic
Star Wars Rogue One: Darth Vader chest plate Project announcement.
Time

Update:

–All of the Vader shots have added chest plate lights, and his mask eyes have been changed to match my IV 1.4 beta that is floating out there.

–Per SuperSecretMuffin request, I mixed in my death star firing shots from IV 1.4, flipped it and color corrected it to match the color tone of RO. I also reincorporated the original actors who were at the helm of the firing station mixed in both sequences from IV, from Both times the death star fired in RO. I am still playing a little with this because the pacing of RO of when the death star fires is a lot slower than in SW IV.

–HUD corrections. Most of the HUDs that show the death star in RO involve some type of countdown progress of it downloading, I need to spend more time the HUD that Andwan did, as I can not simply take what I did in IV 1.4 and insert it in RO. The Huds will need to be modified in some way to show a progress bar. This will take a little longer than I thought.

Future plans for IV… There is actually a lot of good stuff in RO that could be incorporated in IV, I might revisit it and replace some shots. (such as the Falcon approaching the death star, rebel base ect.)

Post
#1057974
Topic
Star Wars Rogue One: Darth Vader chest plate Project announcement.
Time

With the upcoming release of RO, I have made plans to correct the shots with Vader adding cg lights, and some minor shots with Laser Blasts that were not screen correctly. Overall this project should not take too long. I am still working thru rebels, very tedious so this will be a welcomed break…

List of Changes
Vader: Will restore his chest plate lights (blinking ones) once again to match my IV 1.02 beta that has been floating out there for the last few years… I also plan on darkening his mask eyes once again to match the Original and prequel trilogy’s “III, V-VI”. I understand why Disney did it the way they did because there version was suppose to match how things were bridging RO with epIV from a physical continuity perspective. (But this is a Fan edit, and it needs to match my personal fan edit of IV.

While I am sure there will be a lot of Fan edits and ideas out there, I plan on mainly just releasing my Master MOV Cineform files of the the shots I changed. Those shots should be considered useful for any fan editors out there that want to make changes the pacing of the film, and I know there will be a lot out there.

I will list more changes as I scrub though the film if needed… Any other suggestions can be posted here in this forum and I will take them into consideration…

Thanks…

Post
#1049519
Topic
ORIGINAL TRILOGY Not working anymore on MOBILE IOS device?
Time

I used to access this site quite frequently but recently original trilogy resolves as a bunch of garbage html code. This happens on Safari and Chrome both in which I have installed on my iPhone 6. Is there a issue that recently caused this?

I even tried this on more than one iPhone, same issue…

Post
#1033031
Topic
STAR WARS Rebels Season 1: Light Saber fix and Vader Red EYE removal Project to Begin September 2015
Time

Kada22 said:

xxtelecine 7xx said:

Seems as if this thread has been resurrected, I am getting a lot of PM’s now of where it is for download. Problem is I never seeded it. Because of what I thought of lack of interest. I will create a seed tonight.

Hi, is there any chance to download the first season? Thanks!

I will have to get them up one share right now half of season 2 is avalible. Pm me for info

Post
#1032037
Topic
STAR WARS REBELS: Season 2 : (project will begin early September 2016)
Time

RogueLeader said:

I agree a lot with ben_danger. If you don’t do white, I would still do a near-white of blue, green or yellow if you do change it. Although I do think KOTOR 2 does feature silver lightsabers, so they do exist in those games as well. The reason I would say keep it white/near-white is because, like others have said, it reflects her being unaffiliated with the Jedi or the Sith, which the Filoni & co. intended I believe. If you go near-white, maybe just a hint of a “Jedi” color would suggest her being still light side oriented.

Also, I’d also love to have the saber-copters removed. The issue, though, is that they seem heavily integrated into the finale episode, and trying to remove them might make the episode feel like there are gaps that should explain how the Inquisitors move around so quickly. The third inquisitor falling to his death due to his saber malfunctioning would also have to be changed. I wish the concept hadn’t have been introduced in the first place, but removing them may prove difficult.

Regardless of your decisions, I also wanted to say that I appreciate all the work you put into this. I know it’s time consuming but the final product is definitely professional quality.

Someone please correct me if I am wrong is there any point in season 2 where it was explained by a character why her sabers were white? I am a huge SWTOR fan I like have 5 characters in that game, since there is no clear distinct reference outside of a behind the scenes or a online media source from a producer I think I am going to stick with green. I just rendered her first sequence with green. There is no reason why she could not of stuck with her preferred color from the clone wars she was still a light side force wield knight so I would have to think she would have been able to find some green crystals after she left the order shortly before order 66. Filoni & co would have been vetoed on that one by George himself if he was still in the directors chair.

With that said, I will render alt scenes with her in with yellow if there is a fan preference so when I send it to mega and you pm for a link you can specify what color of saber you want.

As far as releasing the prior episodes, with my of my preferred torrent sites being shut down, I will have to post these episodes on a mega share. I will start uploading a few episodes. PM me for links. And interest.

Post
#1029805
Topic
STAR WARS REBELS: Season 2 : (project will begin early September 2016)
Time

I got a few PM’s on my progress, I am about half way through the season, Below is clip that is a work in progress. Please ignore googles horrible compression, you have the option of downloading the master uploaded file for a better viewing experience.

https://drive.google.com/file/d/0B_QH0BZEDXP1WGpHV3hkcndBaGs/view?usp=sharing

Still torn on what color to Make Asoka’s saber as far as her sequence comes up in this episode, I am between Green, Yellow, or Purple.

This post has been edited.

Post
#1013737
Topic
Rogue One * <em>Spoilers</em> * Thread
Time

CHEWBAKAspelledwrong said:

adywan said:

Finally, a clear shot of Rogue One’s Darth Vader. So it seems that he will swap between having his inner tunic under the chest plate to over it throughout the movie. And the lenses don’t look red here either, like they did in the trailers.

Is there photographic evidence of the alternative?

This comes as an relief for me. His chest plate does looks vintage 1977, my only hope is that it lights up. If not, I will be once again “awakened” and busy next year.

Post
#960311
Topic
STAR WARS REBELS: Season 2 : (project will begin early September 2016)
Time

Many of you know of my work with rebels season 1 where my focus was to thicken the light sabers to match more of what we saw in the clone wars series minus the pointy tips.

Season 2 I will begin re scoping all sabers in that series. Also Asoka will have 2 versions (of the film) of her saber to be either (YELLOW) or (GREEN). I have been playing a lot of STAR WARS: The Knights of the old republic in my spare time. The developers of the game feel a empty or neutral chamber is yellow vs just white. Although I plan having a green version of the film, I did miss some TV episodes so I not entirely clear on if the white color of her saber was addressed on the show from a character standpoint.

I am also on the fence on cutting the flying helicopter sabers from show all together because it just looks stupid. Not sure on the community thoughts on that… But it seems like Disney is trying to pull a “Mary Poppins”…

I will update this thread once I start, and give updates of my progress…

As for now I am enjoying a nice long summer vacation relaxing…

This post has been edited.

Post
#945833
Topic
The Force Awakens Fan Edit Ideas - ** SPOILERS **
Time

darthrush said:

Kexikus said:

I agree with you, the TIEs should come from the stardestroyer in the background and also be far away so that it makes sense for the patrons not to run away. I would actually make them even smaller in that first shot of Finn looking to the sky. I would even go as far and make them really tiny white spots coming from the Stardestroyer and then about as big as they are in Telecines version for the second shot when Han and the patrons look up. But there also need to be some transports and in Telecines version they seem too ordered, which kinda makes them fake-looking I guess. I don’t really know how to fix that but I think some more variety in their movement/position could help.

+1

I am only following HAL’s 9000 direction. We went back and forth via PM of how to do this and his vision. My laptop can not handle element 3D very well where it was crashing AE and all of my compositions. So I was limited to using TIE cutouts from popular JPG files out on the internet. You can only manipulate a 2D image so much, so if I were to bring the TIE’s in any closer it would look Fake. Any ideas moving forth would be cool.

Hal I would recommend starting a new forum for this once you figure out a Title for your edit. This one is very old and General from way back when TFA was released last December.

Post
#941357
Topic
Need special effects for your edit? Request them here!
Time

sansuni said:

Sheepish said:
I could probably do that, but imo removing Jar Jar altogether leaves a lot of key scenes on the cutting room floor, and it would probably make the cuts far too jarring for a smooth progression.

Unless you’re talking about physically rotoscoping him out, instead of cutting around him. In which case, I don’t think anyone here would have the patience to sit down and do all of that. It took me the better part of a week just to accurately rotoscope one scene of Dooku sighing from Episode II. Doing the same for all of Jar Jar would be a nightmare.

I am talking about rotoscoping him of course, anyone can buther a movie.

If a simple scene like that took you that long, you are either doing something wrong or using the wrong software, this little clip only took me like 10 minutes.

Link: https://vid.me/9xx8
(fyi, originally Jar Jar was present in this scene.)

I have made several other scenes like that, for example I removed little Anakin from some certain scenes. But like I have said, it is time consuming to do it for the entire movie and time is a luxury I no longer have.

http://www.imagineersystems.com/videos/basics-of-the-remove-module-with-mocha-pro-part-03/?back=http://www.imagineersystems.com/video/page/2/?dd=dateNew&tagFilter=Training+Videos&orderby=date&order=DESC

:}

I would love to help you but frankly I have moved on from the pre-quills and HAL’s 9000 cuts are just fine.

This post has been edited.

Post
#941100
Topic
Need special effects for your edit? Request them here!
Time

sansuni said:

dkeighobadi said:
I can’t for the life of me remember, but someone on here was doing an edit with exactly this in mind. If this was indeed you I apologise, but surely someone must have removed Jar Jar from TPM by now?

Yeah, I am pretty sure that was me. I released several clips where I took out Jar Jar Binks from scenes without cutting out the scenes completely. (only one or two survived I’m afraid) I just couldn’t find an efficient way of doing it. Most of the time, background is static, so the method I used was to rotoscope him out of a scene and add motion tracking if the camera is moving. But since Jar Jar moves way too much, it takes way too much work at some scenes.

There are other people who removed Jar Jar Binks (or at least mostly) from TPM, but not the way I want it. They just cut down, otherwise perfectly fine scenes to do it. (there are already way too many scenes to be removed from the movie, I think we should try to save what we can from it.)

There is technology that can do complete removals now so this is very possible. Please see my Time code removals for TFA del scenes

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