- Post
- #1059940
- Topic
- Adding Preview titles images to Playstation consoles
- Link
- https://originaltrilogy.com/post/id/1059940/action/topic#1059940
- Time
UPDATE: PM me if you want links to the tile set and files, I’ll send you a link to the google doc
UPDATE: PM me if you want links to the tile set and files, I’ll send you a link to the google doc
Added a how to, hope it helps!
Also, I don’t know whether I need permisison or not so I’ll wait until I have it, but I’m happy to upload a google drive link to the archived versions of my finished samples using the cover art featured on the Despecialized download pages supported by Harmy. I just don’t want to upload modifications of art I didn’t make without permissions.
UPDATE:: Looks like this worked for my PS3 and not my Dad’s Ps4. Trying to figure out if I did something wrong or if I need another file to make it happen.
I know this is an itty bitty contribution, but I thought it added quality to the mix; I burned the AVCHD and the MKV versions of this to play around with them, and I noticed the AVHCD versions would be listed as BDMV with a picture of a disc when I put them in my Playstation 3. To answer that problem, I added to the folder structure before burning with ImgBurn like so:
In the root of your BDMV Folder, add a META folder. In that folder, add a DL folder. In that folder, you’ll need the images you want to display in a 640x360 PNG named ThumbnailLarge_640x360.png and a 416x240 PNG named ThumbnailSmall_416x240. You’ll also need a text editor that can save files as xml, and you’ll need to have a bdmt_eng.xml file whose contents are as follows:
<?xml version="1.0" encoding="utf-8"?>
<disclib xmlns="urn:BDA:bdmv;disclib" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="urn:BDA:bdmv;disclib disclib.xsd">
<di:discinfo xmlns:di="urn:BDA:bdmv;discinfo">
<di:title\>
<di:name>Title you want to appear in your system here</di:name>
</di:title>
<di:description>
<di:thumbnail href="./ThumbnailLarge_640x360.png" size="640x360" />
<di:thumbnail href="./ThumbnailSmall_416x240.png" size="416x240" />
</di:description>
</di:discinfo>
</disclib>
After you have those three files, you can burn the BDMV folder with ImgBurn just like you would for any BDMV folder, and you’ll end up with a neato preview when you load the Blu-Ray.
Hope this adds to the great quality and attention to detail we all love! If anyone is interested in testing this on other consoles that play Blu-Ray I’d be interested in making sure it works on Xbox platforms and other consoles too, and I’d be glad to help.
EDIT: I read the rules about invites, sorry about that blip here. Regardless:
I know this is a small contribution, but I’ve added in my own file structure in the BDMV folders on the AVCHD versions of the original thread files to make sure Playstation consoles that play Blu-Ray list these as their titles instead of BDMV and also display tile images of the cropped covers from the Harmy thread. Who should I contact to add this content / should I offer that help at all? I’ve considered making sure it works across other popular consoles too, but didn’t know if anyone would be interested or if it was so simple I’m just being silly to offer it as help.