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4throck

User Group
Trusted Members
Join date
4-Sep-2017
Last activity
5-Sep-2017
Posts
4

Post History

Post
#1104720
Topic
Star Trek V
Time

Sorry for the lack of updates (registered again with a new account).

The project was completed, and it’s an interesting version. But the end as a bit weak and rushed. Simply I had cut too much out of the final scene on the Klingon bridge. It felt rushed.

So I started another version, with some of the lighter hearted stuff in and it works a bit better overall.
Most importantly, I used the new CGI effects from deLimited Productions and HIKE Animation (from YouTube). The current versions work very well and give the right vibe to the movie.
Still needs better editing of the rock man sequence.

This post has been edited.

Post
#1104437
Topic
Wing Commander games
Time

Hi all,

New here, just registered because I wish to exchange some ideas about these.
I’m watching the existing fanedits of the game’s footage on Youtube, and the acting is quite good.
But the story needs to be trimmed to the essential. No need to see dozens of mission briefings 😉

I got started editing WC III but I realized that the in-game flight sequences need to replaced by CGI.
Has anyone created any animations or CGI for this purpose?
Taking WC III (or even IV) it’s a relatively “easy” job.
The renders on the existing footage are vary basic. Any new work should match that style.

Any ideas about story? Since we have multiple alternate scenes, there’s plenty to work with.
Feedback is welcome.

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