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Is that a Jedi trademark, LOL? At least the evil Galactic Empire does it in a more painless way, by blowing up a whole planet in a second...
The 3rd mission of the Galactic Republic campaign features Tatooine and its local problems. In order to defend the city you have to fight the Tuskens (Sand People). So far so good. But when you are destroying their camp, females and children appear. There is no way not to kill them.
And remember: all the time we're playing the good guys. The noble Jedi Knights and the just Republic. I would close my eye on such act if we were to play the ruthless, mercilles Sith or totalitarian Galactic Empire.
Don't get me wrong. I'm not one of those people screaming about violence in computer games etc. I'm not so innocent: I cut things in a half with my chainsaw in Doom, blast people's brains with my sniper rifle in Fallout, set people on fire in Blood, bomb cities in flight simulators and I explode my opponents into gibs in Quake. And it gives me some twisted pleasure & relief from stress. So I'm not that easily shocked (at least when compared to some oversensitive people).
But what the heck were the game authors/developers thinking when they added this? I'll bet it wasn't "we have to show that even the good guys sometimes commit bad deeds, especially during the war and while trying to achieve higher goals - we need to show that the world is not white&black and that morality is more like in shades of gray". I'm quite convinced that it was "hey, let's put some Tusken(TM) Children and Tusken(TM) Females, as shown in Attack of The Clones(TM)(C) simply because we can! After all, the box cover says that the game features content from this movie, so let's squeeze as much as we can to make our customers happy-happy-happy!".
Couldn't they simply skip children (and females?) altogether? We would simply obliterate warriors' camp. Just like every other enemy camp in the game (i.e.: I don't recall killing Gungan kids).
How did I accomplish that (considering my age) is my secret...