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Post #982575

Author
L8wrtr
Parent topic
Info: editing (blending, syncing, adding/subtracting) audio
Link to post in topic
https://originaltrilogy.com/post/id/982575/action/topic#982575
Date created
12-Aug-2016, 6:48 PM

I know this is serious necroposting, but I am only just recently really getting my feet back into the editing community. I just wanted to note that the Audacity avenue seems to be the holy grail, or unicorn of audio editing. Many have tried, but rarely have any achieved any success. I believe Hebrides over at fanedit.org successfully replicated that process for one scene, and the results were simply astounding… but even with his detailed instructions I don’t know anyone that achieved success again, and even he noted that it only worked that one scene/time… using his same instructions he himself never replicated it again on other scenes (that I’m aware of, again, it’s been a while).

At the end of the day, most faneditors have to use the music within the scene and work around it, find interesting ‘hacks’ as you say to make it feel natural, and that’s the key, there are many tricks manipulating exactly when the tracks overlap and crossfade (moving them before or after the visual edit) that can help mask the edit, but fanediting is largely something you do with one hand tied behind your back.

njvc uses a combination of spectral layers (as spence noted) and sheir blunt force to achieve fairly impressive audio replacement. He uses spectral layers to remove as much music as possible, and then he tends to overpower whats left with strong audio replacement. Sometimes it works brilliantly, sometimes it’s just enough to make it acceptable, but you can still hear it if you listen.

I hope your project turned out, or is turning out well 😛