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STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW — Page 1227

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Can I suggest putting that in the thread title?  Might help stop even more suggestions.

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 (Edited)

Sounds fair enough to me chief! Looking forward to seeing your new shots/models. And thanks for your reply Ady.

I do have one final question re the film, the other day I saw a cool trailer for Harmy's ANH fan-edit, the despecialized film, impressive!! Not seen it before. What I found extra cool was the trailer itself, he had put up FX and compositing wipes that explained how he and his helpers composited the shots/restored etc..

Wondering if one day you plan on making a similar trailer/making of? Your film i know will be fantastic beyond belief, but a making of documentary, well, I think that would be insane! with all your models and extra scenes etc.. (not sure if this is already happening, but it would be a giant on the internet.  Peace out!

edit.. found the trailer/featurette I was talking about, but I'm sure you have seen it..

https://www.youtube.com/watch?v=dHfLX_TMduY

"Away put your weapon, I mean you no harm!"

http://mixta110.deviantart.com/gallery/

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Drawing a line under this one in terms of suggestions will hopefully keep some of the progress anxious placated for a while.

I was nervous about posting new ideas quite a while back because I assumed everything had been lined up and ready to go.

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can't wait for the official RotJ:R thread to open ;-)

and yeah, that trailer of Harmy is awesome - never seen all those different sources in one place compared before ...

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 (Edited)

adywan said:

I've added a few lasers as they enter the canyon so the two shots blend in better than it did originally. I've also tweaked the canyon quite a bit since the clip was shown.

i think the asteroid shot is fine the way it is. There are slight time jumps throughout the trilogy.  I really don't understand why that shot would be a problem. I've never heard anyone complain about that shot since the film came out.

one thing i do have to say though is that it isn't worth coming up with any more suggestions for changes. The edit is locked down now. All that is left to do is finishing adding the models. No more changes or enhancements will be made apart from what is left to do.

 Great news, I am interested in what it will be like. Many people had concerns about the movement and that it felt slower the shot where the tie fighters collide.

Many people are also wondering which version you prefer the Ties colliding earlier or later?

Fair decision on the cockpit asteroid shot, what I will say is though you managed to improve all the other cockpit based shots by giving them more dynamic movement which look miles better than the original shots and add more continuity.

I think a fair description of what myself and others were trying to achieve by calling that asteroid shot in to question was simply regarding scale and movement and trying to keep that movement you have injected into the sequence going throughout.

It's a nice development when a line is drawn under something and things are now I suppose heading towards the final completion stages. Finish line is approaching :) Well done

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 (Edited)

On the topic of the canyon set piece - I was wondering if anything had been done, specifically, in regards to the issue which I raised here (concerning the rhythm of that sequence). Harmy contributed a really great mockup, making use of rotation, that went some way to addressing my concern; I had really hoped that something similar might be incorporated for ESB:R. Just figured I'd highlight this again, in case it got lost in the shuffle.

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Here's a suggestion, for RotJ-R and PT-R how about having two official threads, one for updates and one for suggestions.

I almost never use ignore features on forums like this.  

Actually, I've never used the ignore feature on forums like this.  I used it for the first time in the past month for a couple of people who are constantly harping and the majority of the time their input.....jeez, just learn how to do it and make your own fanedit.  

It's really tedious having to wade through pages of bickering posts to try to find some news and it would be one thing if these posts actually advanced the project but about 90% of the time they don't.

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This isn't a new suggestion, only something that I brought up a long time ago and again recently, but on both occasions I feel it got buried.

Ady, I was wondering if you also agreed with the inconsistency of the lighting inside the asteroid cave and hopefully had a chance to give it some thought and attention. 

Wishlist Of Ideas/Suggestions For Improving ROTJ

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adywan said:

I've added a few lasers as they enter the canyon so the two shots blend in better than it did originally. I've also tweaked the canyon quite a bit since the clip was shown.

i think the asteroid shot is fine the way it is. There are slight time jumps throughout the trilogy.  I really don't understand why that shot would be a problem. I've never heard anyone complain about that shot since the film came out.

one thing i do have to say though is that it isn't worth coming up with any more suggestions for changes. The edit is locked down now. All that is left to do is finishing adding the models. No more changes or enhancements will be made apart from what is left to do.

 YES!  AMEN!  YAY!

Finally!

The time grows closer to see and have the absolutely DEFINITIVE version of my favorite movie of all time!

Way to go Ady - you have already made it well worth the wait.  Perfection can't be rushed.

I find your lack of faith…disturbing

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I have Ady's ANH on a DVD9, with the box-art printed off nicely around a bright orange DVD case.

I plan to use a blue one for his version of ESB, green for ROTJ.

These are the Star Wars I will be showing my daughter when she gets older (Don't worry Ady, she's only 7 months you've got a while yet ;) )

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brimforge said:

can't wait for the official RotJ:R thread to open ;-)

 

Its been cool to follow the progress of these edits over the years. Feels like yesterday we were all pondering the arm on the floor of the cantina. I also look forward to the ROTJR thread. Its a fun time if you are lucky enough to be around during the beginning of projects as awesome as this to make early suggestions and get involved in the discussions.

Anyway, looking forward to this edit as is everyone else.

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topdawg193 said:

On the topic of the canyon set piece - I was wondering if anything had been done, specifically, in regards to the issue which I raised here (concerning the rhythm of that sequence). Harmy contributed a really great mockup, making use of rotation, that went some way to addressing my concern; I had really hoped that something similar might be incorporated for ESB:R. Just figured I'd highlight this again, in case it got lost in the shuffle.

 One thing to remember; i hardly ever show clips that are 100% finished. I may say they are, but i'm always tweaking. I don't want to ruin things by showing most of the film before it's out .

I hadn't seen that harmy had posted a mock-up ( was that in here?) so i haven't checked that out yet. I have added a slight zoom and rotation to the two final canyon shots so it's a little closer to the original now. The TIE collision is in-between the original speed and the slower speed now too. The Canyon is also darker

yoda1138 said:

I do have one final question re the film, the other day I saw a cool trailer for Harmy's ANH fan-edit, the despecialized film, impressive!! Not seen it before. What I found extra cool was the trailer itself, he had put up FX and compositing wipes that explained how he and his helpers composited the shots/restored etc..

Wondering if one day you plan on making a similar trailer/making of? Your film i know will be fantastic beyond belief, but a making of documentary, well, I think that would be insane! with all your models and extra scenes etc.. (not sure if this is already happening, but it would be a giant on the internet. 

There will be a short making of doc and an effects breakdown reel in the special features

.Mac. said:

This isn't a new suggestion, only something that I brought up a long time ago and again recently, but on both occasions I feel it got buried.

Ady, I was wondering if you also agreed with the inconsistency of the lighting inside the asteroid cave and hopefully had a chance to give it some thought and attention. 

 I don't see that as a problem. If i was to make it match the lighting in the previous shot, then you wouldn't see anything and it would just be a black background  with the falcon and some highlights where the falcons lights hit the walls . A pretty boring composite. Just look on it as your eyes have adjusted for the light, or different exposure levels, especially when you haven't got the light source facing directly towards you ( which would make the walls look darker than they are in the first shot)

ANH:REVISITED
ESB:REVISITED

DONATIONS TOWARDS MATERIALS FOR THE REVISITED SAGA

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adywan said:

Having now seen Harmy's mock-up it is very similar to what i have done to that scene.

 
Thanks for replying, Ady; that's great to hear - can't wait to see the final cut. All the best for getting to the finishing line!

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It had been a long time since first finding the revisited version of a new hope (about 8 years) and now that esbr is close to being completed, and with rotjr not far behind i am overwhelmed with joy. i am really looking forward to this project being completed. thanks Ady for all of your hard work over the years, and putting up with all of the crap along the way. you have made watching star wars fun again.

“You can’t polish a turd. But you can shape it to look like candy.”

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Jackpumpkinhead said:

you have made watching star wars fun again.

 +1000

Thank you Ady. Looking forward to enjoying your final product, which will be my definitive version for sure!

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Those trees...I mean that forest now :D Is looking even better.

I know it's not finished but are you planning to add a bit more green to the roots? like moss in places?

I have also looked back over previous mock up of defined shafts of light shining through the Dagobah trees by others (not the team). And although I really think that effect is great I am not so sure it is exactly the right thing for the scene (to be very defined shafts of light) that is if you are going for recreating that effect from the theatrical version.

Anyway I have searched through many photo's to find a good reference and real world replication of the original matte in terms of sun and fog / mist and a subtle but beautiful lighting effect that is not "In your face". So I hope this can be of some help as a real world match

That is not a suggestion that is trying to be helpful. And I am sure you know what you want to achieve with the shot by now I just hope that is a good real world reference that can help you. But I am also now wondering If you are going for a real light source to re-create the original matte or do a green screen or perhaps combined both real and artificial elements?

It's going to be a tough cookie to keep Luke and R2 well defined and lit if you have a strong Back lit set by sunlight through trees. I guess the SE decided to give it a look more like the sun was coming from the other direction without altering the other shots. I think this x-wing shot will be tricky lighting wise If you go for re-creating the theatrical matte with a physical model. But this does get me excited for them.

sun is on the right on x-wing shot?

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Absolutely cannot wait to see the finished product. Just seeing the change in the thread title makes me shiver with antici..... pation!

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Ronster said:

Those trees...I mean that forest now :D Is looking even better.

I know it's not finished but are you planning to add a bit more green to the roots? like moss in places?

I have also looked back over previous mock up of defined shafts of light shining through the Dagobah trees by others (not the team). And although I really think that effect is great I am not so sure it is exactly the right thing for the scene (to be very defined shafts of light) that is if you are going for recreating that effect from the theatrical version.

Anyway I have searched through many photo's to find a good reference and real world replication of the original matte in terms of sun and fog / mist and a subtle but beautiful lighting effect that is not "In your face". So I hope this can be of some help as a real world match

That is not a suggestion that is trying to be helpful. And I am sure you know what you want to achieve with the shot by now I just hope that is a good real world reference that can help you. But I am also now wondering If you are going for a real light source to re-create the original matte or do a green screen or perhaps combined both real and artificial elements?

It's going to be a tough cookie to keep Luke and R2 well defined and lit if you have a strong Back lit set by sunlight through trees. I guess the SE decided to give it a look more like the sun was coming from the other direction without altering the other shots. I think this x-wing shot will be tricky lighting wise If you go for re-creating the theatrical matte with a physical model. But this does get me excited for them.

sun is on the right on x-wing shot?

 

I think I recall reading somewhere on this thread, not exactly sure where to be exact - but that suggestions for this edit are now **closed**.

'Closed' as in 'ended', 'fini', 'over', 'shut', 'the time is past', etc., etc., etc.

Perhaps our incessant meddling and opinions would be better suited to the ROTJ:R thread from this time forward, yes?  

Let us leave the Artist alone to tweak and finish this work as he sees fit.  I am absolutely positive almost all of us are going to be awestruck and impressed with what he did to make our favorite film of all time, truly - perfect.

There is nothing more irksome to those creating, to have designs by committee constantly ringing in the ears while attempting to complete a vision.

I find your lack of faith…disturbing

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INVAR said:

 

I think I recall reading somewhere on this thread, not exactly sure where to be exact - but that suggestions for this edit are now **closed**.

'Closed' as in 'ended', 'fini', 'over', 'shut', 'the time is past', etc., etc., etc.

Perhaps our incessant meddling and opinions would be better suited to the ROTJ:R thread from this time forward, yes?  

Let us leave the Artist alone to tweak and finish this work as he sees fit.  I am absolutely positive almost all of us are going to be awestruck and impressed with what he did to make our favorite film of all time, truly - perfect.

There is nothing more irksome to those creating, to have designs by committee constantly ringing in the ears while attempting to complete a vision.

 INVAR please try to recognize the difference between trying to be helpful and making suggestions. I think this miniature work especially trying to re-create lighting conditions correctly Is a tricky thing indeed.

I have done lighting in the past and It is not easy to light stuff correctly, It's an art form all on to it's own and with many tricks and out of the box thinking to get the results and mood correct.

This miniatures artist Mathew Albanesse has some very good techniques in achieving fantastic lighting states on his miniatures, I also believe there are breakdowns on how he got the end results which also could prove useful in terms of lighting so I thought I would make you aware of this work if you was not already.  Please see the link below.

http://www.amusingplanet.com/2013/08/magical-miniature-worlds-by-matthew.html

I hope this can be of some help too.