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Post #1152977

Author
Density
Parent topic
If you need to C*mplain about the CGI Grand Moff Tarkin in Rogue One... this is the place
Link to post in topic
https://originaltrilogy.com/post/id/1152977/action/topic#1152977
Date created
2-Jan-2018, 10:45 PM

There were many things wrong with Rogue One. CGI Tarkin was actually among the most minor compared to the fatal problems with the concept, structure, pacing, plot, tone, score, and above all character development of the film. But it was still a problem, and one of the easiest to fix. The only remotely compelling character in the film, or at least the only one with potential to be remotely compelling as he was written, was Krennic. He could have been made far more compelling by simply removing Tarkin from the film entirely and instead focusing solely on Krennic and his motives. The rivalry with Tarkin added nothing of substance and Tarkin was clearly only in the film at all solely as fan service and so Disney could demo their shiny new uncanny valley tech.

Krennic was the only villainous Imperial officer with a British accent we needed. Removing Tarkin to focus on him would have killed two birds with one stone – it would have provided an opportunity to at least have a decent villain actually played by a flesh-and-blood human AND it would have avoided the creepy CGI face of a dead man. And no, Tarkin was not needed for the plot – it makes sense that he would have been brought in to replace Krennic after he died at the end of the movie. We don’t need that spelled out for us. Every bit as much over-explaining fan service as the other prequels, frankly.