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Post #1114824

Author
thorr
Parent topic
Color correction methodologies
Link to post in topic
https://originaltrilogy.com/post/id/1114824/action/topic#1114824
Date created
5-Oct-2017, 1:14 AM

Here is the “final” version using my method and not making it so tight. It still corrects the color, but doesn’t clip as much.
http://www.framecompare.com/image-compare/screenshotcomparison/7YGNNN8X

And here is the same but further adjusted using the channel mixer to try to get the sky to be less green in the Bluray1 version: http://www.framecompare.com/image-compare/screenshotcomparison/91MNNN8U

Edit: I just started playing with the Curves option and noticed I can use my same method because there are sliders, but there is a “show clipping” checkbox. This is really cool because I can adjust to the edge of the ramp up just before clipping and it still works sort of automatically. After doing the curves, I can go into levels and adjust the middle slider to get the gamma without clipping and then use the channel mixer to make subtle tweaks from there. Very cool!

Edit 2: just for fun I tried Auto Color and it ended up looking almost identical to the method I mentioned in my first Edit. The problem with Auto Color is it can’t be reliably applied the same way to each frame in a sequence of frames from the same scene.