What is/was the best SW Game ever, on any platform? :: 1 < 5

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Leonardo's avatar
RE: What is/was the best SW Game ever, on any platform?

I also recommend "Conker's Bad Fur Day".

  

 

... And they had 'The Empire Strikes Back', the fifth of the four Star Wars films. He is fucking with us numerically, isn't he! "Children, count up to ten." "Four, five, six, one, two, three, ten". No, it goes, four, five, six, one, two, three… No, it goes: four, five, six. One... Two and three have not been made." "Two and three have not been made! What should they be?" "What should they be? We do not know. All we know is that there will be a big floppy character in it that goes, squawk squawk squawk... who needs a punch up the bracket!"

Tack's avatar
RE: What is/was the best SW Game ever, on any platform?

Akwat Kbrana said:

xhonzi said:

Also- Wing Commander gmes were better X-Wing games than X-Wing.

 

*flees*

Take it back. Right now.

I'm with him, or else I'll go disturbing early storyboard Vader on you, xhonxi! Which arm do you like the most?!

Last edited on September 21, 2013 at 3:39 AM by Tack

startrekrarities.blogspot.com

 

Commander Jones' avatar
RE: What is/was the best SW Game ever, on any platform?

I still enjoy playing Star Wars Jedi Knight II: Jedi Outcast very much.

http://imageshack.us/a/img21/9959/tumblrinlinemo5vf19bvf1.gif

 

FanFiltration's avatar
RE: What is/was the best SW Game ever, on any platform?

The first two years of this game (2003 / 2004) was the most fun I ever had at my computer.

"I stay in debt because I pattern myself after America. When America pays her bills, I'm gonna pay mine!" - Dick Gregory 

 


valinkrai's avatar
RE: What is/was the best SW Game ever, on any platform?

Knight of the Old Republic II: The Sith Lords has always been my favorite. I got it and Battlefront II for my birthday in 2006, and enjoyed the crap out of it. It really surpassed the first in terms of character development in my opinion, and a lot of ways, was stronger in terms of story. I can see why some prefer the original though. One of my biggest regrets is that I got KotOR spoiled. Wish I hadn't got KotOR II first. XD

xhonzi's avatar
RE: What is/was the best SW Game ever, on any platform?

Tack said:

Akwat Kbrana said:

xhonzi said:

Also- Wing Commander games were better X-Wing games than X-Wing.

 

*flees*

Take it back. Right now.

I'm with him, or else I'll go disturbing early storyboard Vader on you, xhonxi! Which arm do you like the most?!

 I can't take it back, I already fleed.

Flue.

Flighted..

Floateded.

Fleuwe...

I left already.

IT'S MY TRILOGY, AND I WANT IT NOW!

"[George Lucas] rebooted the franchise in 1997 without telling anyone." -skyjedi2005

"Yeah, well, George says a lot of things..." a young 1997 xhonzi on RASSM

"They're my movies." -George Lucas. 19 people won oscars for their work on Star Wars (1977) and George Lucas wasn't one of them.

Rewrite the Prequels!

 

RRS-1980's avatar
RE: What is/was the best SW Game ever, on any platform?

I played the early WC games back in 1990s:

+ more animated cutscenes

- which consist mainly of talking (subtitles) faces

+ asteroids

- that usually kill you after a successful mission

- sprite-based targets (no vector graphics) are harder to lead

- you fight furry cats

I also got the feeling I'm on a modern USNAVY carrier... it can be considered as + or -

I had more fun with WC:Privateer.

Only WC3 outdid TIE Fighter (both 1994) with its textured vector objects.

I saw the original theatrical release of the Old Trilogy on the big screen and I'm proud of it...
How did I accomplish that (considering my age) is my secret...
Tobar's avatar
RE: What is/was the best SW Game ever, on any platform?

valinkrai said:

Knight of the Old Republic II: The Sith Lords has always been my favorite. I got it and Battlefront II for my birthday in 2006, and enjoyed the crap out of it. It really surpassed the first in terms of character development in my opinion, and a lot of ways, was stronger in terms of story. I can see why some prefer the original though. One of my biggest regrets is that I got KotOR spoiled. Wish I hadn't got KotOR II first. XD

You're just all kinds of turned around aren't you? =P

Have you tried the fan made update that restores a ton of the content that got cut for time?

xhonzi's avatar
RE: What is/was the best SW Game ever, on any platform?

RRS-1980 said:

I played the early WC games back in 1990s:

+ more animated cutscenes

- which consist mainly of talking (subtitles) faces

+ asteroids

- that usually kill you after a successful mission

- sprite-based targets (no vector graphics) are harder to lead

- you fight furry cats

I also got the feeling I'm on a modern USNAVY carrier... it can be considered as + or -

I had more fun with WC:Privateer.

Only WC3 outdid TIE Fighter (both 1994) with its textured vector objects.

 +++++++Afterburner

IT'S MY TRILOGY, AND I WANT IT NOW!

"[George Lucas] rebooted the franchise in 1997 without telling anyone." -skyjedi2005

"Yeah, well, George says a lot of things..." a young 1997 xhonzi on RASSM

"They're my movies." -George Lucas. 19 people won oscars for their work on Star Wars (1977) and George Lucas wasn't one of them.

Rewrite the Prequels!

 

Fang Zei's avatar
RE: What is/was the best SW Game ever, on any platform?

On the subject of levels in Star Wars games so difficult you have a nervous breakdown, playing as the Imperials on the Kashyyyk - Islands map in Battlefront (for PS2, if it matters) is damn near impossible to win. The Rebels have a huge advantage, I'm guessing because of the Wookiee reinforcements. I've played it countless times in Instant Action and the best scenario is that I play as a pilot, take one of the Rebel's command posts, then jump back into the TIE, clear a path to the Rebel's main command post's entrance before landing (it's inside a Wookiee house) manage to take said command post (which takes much longer than the other posts) and distract/kill enough Rebel units who try to get inside and kill me. Then, by the time I'm inevitably killed, the Imperials hopefully still have a base with vehicles so I can fly around, pick off some Rebels from the air and keep making sure I've got a base so the Rebels can't win.

In any scenario, there's at least 40 Imperials left by the time all my dudes are killed. If there are any more it's usually impossible for me to win, since they can get enough units to all of the bases to kill me or just spawn right in as I'm in the middle of trying to take their base. I've ended the match with 50-60 kills and no deaths and still lost. I think I might've beat it one time the old-fashioned way by just having an insanely good ground game as a soldier, but air superiority seems the only real way to go.

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