Star Wars OT & 1997 Special Edition Blu-ray's Info, by Team Blu. :: 1 > 152

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EyeShotFirst's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)

Cool I will watch this thread all the way to its completion

"The other versions will disappear. Even the 35 million tapes of Star Wars out there won't last more than 30 or 40 years. A hundred years from now, the only version of the movie that anyone will remember will be the DVD version [of the Special Edition], and you'll be able to project it on a 20' by 40' screen with perfect quality. I think it's the director's prerogative, not the studio's to go back and reinvent a movie." - George Lucas

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Angel's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)

The pics look like they have a reduce noise filter from Photoshop.

Either way impressive results

 

-Angel

                                               (♥Io♥)                                                    

                                        -->Artwork<--

Moth3r's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)

Thumbnail test:

Insert the thumbnail image first, then select it and convert into a link.

I don't know if any of ImageShack's preset forum tag options will give the correct results.

Test 2:

http://img359.imageshack.us/img359/5063/snapshot20090630083032.th.jpg

Last edited on June 30, 2009 at 3:29 PM by Moth3r (Reason: test 2)

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Moth3r's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)

The alternative - where Imageshack has the codes to embed thumbnails of the image, copy the code under "Alt Forum", past into your post, then delete the [/IMG] bit.

http://img359.imageshack.us/img359/5063/snapshot20090630083032.th.jpg[/IMG]

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Jonno's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)

Re. menu redesign - I was tentatively looking at doing the same sort of thing with my own custom discs, but didn't get too far (back to the Alien Appendix grindstone ;-) )

I did find this guide, which seems to have some very useful directions - there's no getting around the problem of seamlessly editing the menu text and subpics, which is going to be a pain, depending on your 'shop skillz (if anyone can help you here it's Moth3r, who did a man's job on his pwnage disc).

budwhite's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)

The movie and the sound is the main thing. I always find menus to be annoying so for all I care they could be deleted.

I really like the mono sound, what a great preservation(hardly any noise) and the 93 LD PCM is just great(with or without the lfe). Haven't heard the 5.1 upmix yet.

Oldschooljedi's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)

dark_jedi

these AVCHD's look really nice. Did you use solo21's script for upscaling as posted here or did you do these encodings without avisynth?

I wanted to try solo21's script a few months ago, but I couldn't get this script working, too.

Last edited on June 30, 2009 at 8:27 PM by Oldschooljedi
hairy_hen's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)

Those screenshots look quite good.  The GOUT video is kind of a mess, even on a 4:3 screen if you look closely, and upconverted looks even worse usually.  Frankly I'm amazed to see it at that resolution without jaggies everywhere--gives me hope, it does.

Since I haven't got an HD screen yet, I've only done 4:3 versions so far.  I used a simplified version of the g-force script, taking out everything except the subtitles, the anti-aliasing, and the gamma/saturation stages, and encoding to single layer, since the rest of it isn't as noticeable on a 24-inch crt.  When I finally do get a big screen, I'll re-do them as double layer using the full script.  Probably stick with 16:9 dvd format, since I'm on a Mac and I don't know if there are any AviSynth-compatible h264 encoders that would work in WINE--I'm just lucky that HCEncoder works as well as it does.  Hopefully I'll be able to snag the Oppo BD-983 Bluray player; that beast's upconversion is second to none.

As far as audio sources go, I would recommend getting rid of all the tracks that came on the GOUT.  Empire's GOUT audio has significant dynamic range compression compared to the laserdisc version, for some reason (though the other two apparently don't).  They are all dialnorm'd about four decibels, as well, plus the low bitrate--better to scrap them and use the laserdisc sound instead.  Not sure how many you can fit or what kind of bitrates you need for 1080p, but I would use the 5.1 track, along with the original mono and stereo for the first film, and the 93 stereo if you have enough space.  The GOUT menus are pretty cool but changing them is probably more trouble than it's worth.  It's nice to be able to put the disc in and have it start playing right away, and just switch the audio with the remote if you want, and not bother with a menu at all.

budwhite's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)

Hear hear.

Btw, how is the -77 Stereo compared to the -93? Does it have any punch? I really love the 93 sound from my old LDs. It's so rich and powerful. The -04 mixes really lacks something essential(bitrate for one)

Last edited on July 1, 2009 at 6:48 AM by Moth3r (Reason: Custom DVD rules)
Tobar's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)

I personally think it would be great if you removed the whole Lego demo. It's just blatant advertising that takes up space and is in no way a special feature. If you could, it would great if you used that space to place some vintage trailers.

hairy_hen's avatar
mixes

The 77 stereo doesn't really have a whole lot of punch compared to the 93--being designed for 35mm optical tracks, it's limited in frequency response and dynamic range.  The 93 versions came mostly from the 70mm mix, which was not limited in either respect.  That is not to say that it sounds bad, however, because it doesn't.  I grew up on the 85 mix, which is very similar to the 77 stereo, and even though I now mostly prefer the 93 version because I love its punch and sound quality, hearing the original stereo is kind of like coming home after a long trip and finding things just the way you left them--familiar and right.  (I especially felt that way after hearing the violation that was the 04 mix.)  I put the cell bay shootout from the 77 track into the 93, because the original version sounds better without those shattering sounds--it's worth the loss of dynamic range in that instance.

The mono version is foreign to me, because I never heard it until recently, and it has a lot of things that I had previously thought were special edition changes (like 'Close the blast doors!') that I didn't care for.  It'll never be my favourite, but I have come to appreciate it a lot more.

 

Edit to add: totally agree on getting rid of the Lego demo.  It's a complete waste of space for a fan project that could better be used for video and audio bitrates.

Last edited on June 30, 2009 at 10:01 PM by hairy_hen

The illusion is complete. It is reality, the reality is illusion, and the ambiguity is the only truth. But is the truth, as Hitchcock observes, in the box? No, there isn't room; the ambiguity has put on weight.  --Gavin Milarrrrrrrrrrrrrrrrrrrrrr

budwhite's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)

ThaNks for the info!

I haven't figured out what scene the cell bay shootout is though...

Last edited on June 30, 2009 at 10:54 PM by budwhite
boba feta's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)

Amen to that DJ.

"I love Darth Editous and I'm not ashamed to admit it." ~ADigitalMan

 

g-force's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)

I just had to weigh in.

DJ, these screen shots look like oil paintings with halos everywhere. Why not just change the final resize in my script to whatever you want, instead of running it through additional filters that preserve very little detail, and oversharpen everything and then oversharpen everything again?!

Not my cup of tea.

-G

Last edited on July 1, 2009 at 1:03 AM by g-force
Moth3r's avatar
RE: Star Wars Trilogy Projects (GOUT sourced)
dark_jedi said:

Does anyone have any idea what this frackin error message is that muxman keeps spitting out on me for ANH?

 

Probably due to a bitrate spike. It's different from the error you get when the bitrate stays high for a sustained period. Does Muxman actually complete the muxing? If so, I wouldn't worry about it, it will likely still play OK on modern players.

And the point g-force is making is that the GOUT stabilization script already includes upsizing as part of the EEDI2 anti-aliasing stage - the results are then downsized to 16:9 DVD resolution. If you want 1080p output it would make more sense to remove this downsizing stage and amend the Spline16Resize lines to produce your final desired output resolution.

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