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Hey Harmy, I've used nuke only to solve some individual problems that AE couldn't handle. (i.e. removing some unwanted flourescent tube flicker in an interview background) I found the program a bit wieldy to use. It's node based, which isn't that hard to get used to if you aren't already (I wasn't) But on some modules that have multiple inputs/outputs its a bit confusing trying to figure out what has to be connected to where. There is a fair amount of documentation by way of youtube videos that go over the whole program starting with interface and workflow etc. Also, similarly to After effects in which you can use expressions, Nuke's plugin modules or nodes or whatever you would like to call them are mostly written in Python I believe, so if you have any knowledge in python it might be helpful.
I would recommend checking it out and seeing if it makes sense for you. I've seen some of the stuff that has come out of it enough to know that it is a very powerful program. That being said, it might be a little too much for what you need, I've pretty much stuck with AE after messing around with Nuke a bit. That's not to say that I wouldn't like to learn more nuke.
The foundry's Nuke tutorial playlist can be found here:http://www.youtube.com/playlist?list=PL46AC3F3C94F3E187&feature=plcp
Is there any particular reason you're looking to jump off of the AE boat?