Any tips for getting near to isolating the dialogue elements from a film soundmix?

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Bingowings' avatar
Any tips for getting near to isolating the dialogue elements from a film soundmix?

I'm trying the impossible (I know what Yoda would say to that).

I know that there is no scoreless and sound effect free isolated dialogue tracks for the Star Wars films (other than what's sitting in the Lucasfilm vaults).

But I am attempting to edit the audio of a scene as close to scoreless and effects free as possible and I would really welcome any tips as it is a labour of Heracles.

I'm trying to construct a rough cut of the council scene from TPM with a mixture of dialogue from other scenes.

My first attempts flow quite well (for rough cuts).

I've attempted to strip away some of the intrusive elements via a mixture Audacity and Garage band filters but the results sound a bit like a telephone call down a long tube and even then I still get the odd blob of persistant LSO complaining in the background.

Help OT.COM boffins, you're my only hope. 

Last edited on June 22, 2009 at 1:23 PM by Bingowings

Darth Editous said: I think most of the stuff on the Wishlist will remain a wish!

satanika's avatar
RE: Any tips for getting near to isolating the dialogue elements from a film soundmix?

To remove unwanted sound/music between words (on the ripped-out center channel of the mix) you could use a gate, such as these free ones.
There is currently no known way to remove sounds under the speech without artifacts, but you could experiment with something such as this or this.
Noise/hum etc. removal plugins are also useful sometimes.

vbangle's avatar
RE: Any tips for getting near to isolating the dialogue elements from a film soundmix?

Fishmanlee has already mastered this.

It's called talent.

Have a look.

"Fishmanlee is a festering ass pimple on the back end of the Star Wars Fan Editing community."

Bingowings' avatar
RE: Any tips for getting near to isolating the dialogue elements from a film soundmix?

I'll have a go with the gate types on the programs I already have first, thanks for the pointer Satanika.

vbangle, I followed that thread (largely because I knew I would be attempting this mini project) so I wasn't ever convinced, it's never a good idea to make wild claims unless you can back them up with extraordinary results.

Still the kid at school who told us he was Superman really could fly (for a few seconds when we craned our necks 90 degrees).

Darth Editous said: I think most of the stuff on the Wishlist will remain a wish!

vbangle's avatar
RE: Any tips for getting near to isolating the dialogue elements from a film soundmix?

It was a joke perhaps done in poor taste but...sorry.

 

I sincerely wish you the best and have faith that you can pull it off. Unlike fishmanlee who is just some kid trying to fit in...

"Fishmanlee is a festering ass pimple on the back end of the Star Wars Fan Editing community."

fishmanlee's avatar
RE: Any tips for getting near to isolating the dialogue elements from a film soundmix?

well this is all i have to say.....i found one sound effect withought dialogue! yay! its its its a door clanging in jedi when the gate shuts behind threepio and artoo! its only on the right channel if you cut that you have no clang when the door shuts

Resources i am looking for:

LucasArts sound library part 1,2, and 3

GL : "Even though we're a weekly series, I don't treat this like TV. I treat it like my movies."

"Lucas tinkering borders on obsessive" - Skyjedi2005

"Ric Olie is talking!" - Ric Olie observing himself

brash_stryker's avatar
RE: Any tips for getting near to isolating the dialogue elements from a film soundmix?

Made any progress Bingowings? Being able to minimise the music would make my edit one hell of a lot easier.

Bingowings' avatar
RE: Any tips for getting near to isolating the dialogue elements from a film soundmix?

As I posted on the other thread I've had limited success by going back and working on it from a word to word basis (which is very very time consuming).

There will be instances where it may be necessary to go further and break into longer words and strip the sounds at either end and then apply a gate to the remaining sound componants and then reassemble them (and even then it will not be perfection).

If we has a team of people with no friends and no social life who could do this for each character we might get a workable dialogue bank by 2017, it really is a labour intensive job with no quick fix solution that I can see (other than breaking into Fort Skywalker and liberating the data tapes).

Are there any key scenes you need attempting?

Darth Editous said: I think most of the stuff on the Wishlist will remain a wish!

fishmanlee's avatar
RE: Any tips for getting near to isolating the dialogue elements from a film soundmix?

personaly probably only scenes that have alternate cues for the scenes

Resources i am looking for:

LucasArts sound library part 1,2, and 3

GL : "Even though we're a weekly series, I don't treat this like TV. I treat it like my movies."

"Lucas tinkering borders on obsessive" - Skyjedi2005

"Ric Olie is talking!" - Ric Olie observing himself

brash_stryker's avatar
RE: Any tips for getting near to isolating the dialogue elements from a film soundmix?

Pretty much every scene in the film is being rearranged, so the music won't match up when there's a cut.

What do most editers do about this? Add sound fades to make it less jarring?

Davnes007's avatar
RE: Any tips for getting near to isolating the dialogue elements from a film soundmix?

I usually give that a try first, and see if it blends well.

9 Laser Discs + A Book + A Booklet * A Box = A Collection of Definitiveness

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Watch my 'Star Wars' edits...please, I beg of you!

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