Arnie.d Jedi Knight
GOUT Anti-aliasing
— January 9, 2008 at 12:39 PM — Post 51 of 75
Why didn't you crop the sides Moth3r? I don't have the files on my hdd to check but I thought the PAL versions had the crap from the sides removed and the NTSC version still has them.
Oh, and do you know where I can download the font you used?
Oldschooljedi
GOUT Anti-aliasing
— January 9, 2008 at 12:47 PM — Post 52 of 75
Originally posted by: DarthBoOriginally posted by: Oldschooljedi
It works really good on my test-encodings (I'm a real dummy in that).
Everything worked fine, as long as I encode without this line: "source.FlimsYLevels(10)"
Any ideas?
I'm guessing it's a typo... F
ilmsYLevels is probably what it should be.
I'm not sure.
In Moth3r's script the line is "source.FlimsYLevels(10)".
When I try encoding with "source.FilmsYLevels(10)" I get the same error too.
Arnie.d Jedi Knight
GOUT Anti-aliasing
— January 9, 2008 at 12:58 PM — Post 53 of 75
Originally posted by: OldschooljediOriginally posted by: DarthBoOriginally posted by: Oldschooljedi
It works really good on my test-encodings (I'm a real dummy in that).
Everything worked fine, as long as I encode without this line: "source.FlimsYLevels(10)"
Any ideas?
I'm guessing it's a typo... F
ilmsYLevels is probably what it should be.
I'm not sure.
In Moth3r's script the line is "source.FlimsYLevels(10)".
When I try encoding with "source.FilmsYLevels(10)" I get the same error too.
It's no typo. You just need the script for that function (I think, I didn't test it myself):
function FlimsYLevels(clip clp, float amp)
{ wicked="x x 16 - 34,85493 / sin "+string(amp)+" * -"
return( clp.mt_lut(Yexpr = wicked) )
}
Moth3r probably has this function's script in his standard avisynth filters folder. Just put that part in the script just before "source.flimsylevels(10)".
If you don't like the function's name you can change it to anything you like ofcourse.
Oldschooljedi
GOUT Anti-aliasing
— January 10, 2008 at 10:22 PM — Post 54 of 75
Thank you. That was the error, now it works.
I did some testencodings and the improvement of the picturequality is more than I expected!!!
Moth3r Muttley, do something!
GOUT Anti-aliasing
— January 11, 2008 at 3:13 PM — Post 55 of 75
Originally posted by: Arnie.d
Why didn't you crop the sides Moth3r? I don't have the files on my hdd to check but I thought the PAL versions had the crap from the sides removed and the NTSC version still has them.
Oh, and do you know where I can download the font you used?
The "crap" at the sides is off the edges of the screen on my TV. I thought I may as well keep all the scaling in the y direction only. I don't know if scaling horizontally by a very small % is advisable.
I'm sure Google will find you a site online where you can purchase the Franklin Gothic font family.
Arnie.d Jedi Knight
GOUT Anti-aliasing
— January 11, 2008 at 4:01 PM — Post 56 of 75
Originally posted by: Moth3rOriginally posted by: Arnie.d
Why didn't you crop the sides Moth3r? I don't have the files on my hdd to check but I thought the PAL versions had the crap from the sides removed and the NTSC version still has them.
Oh, and do you know where I can download the font you used?
The "crap" at the sides is off the edges of the screen on my TV. I thought I may as well keep all the scaling in the y direction only. I don't know if scaling horizontally by a very small % is advisable.
I'm sure Google will find you a site online where you can purchase the Franklin Gothic font family.
Yes, I was also thinking it might be better for the image to only size in one direction.
I also found a free dowload link for
Franklin Gothic Demi Cond.
Darth Mallwalker THC-1138 meets TK-420
GOUT Anti-aliasing
— January 11, 2008 at 4:54 PM — Post 57 of 75
Please forgive me drifting off-topic...
Originally posted by: Moth3r
I don't know if scaling [...] by a very small % is advisable.
Although I've never studied scaling, I've always presumed scaling by a small percentage wouldn't be desirable.
If that's true, then why do I see so many mid-range LCD TV's @ 1366x768 on store shelves?
Wouldn't it make more sense for manufacturers of LCD panels to build 'em 1280x720?
Arnie.d Jedi Knight
GOUT Anti-aliasing
— January 11, 2008 at 5:24 PM — Post 58 of 75
Originally posted by: Darth MallwalkerPlease forgive me drifting off-topic...
Originally posted by: Moth3r
I don't know if scaling [...] by a very small % is advisable.
Although I've never studied scaling, I've always presumed scaling by a small percentage wouldn't be desirable.
If that's true, then why do I see so many mid-range LCD TV's @ 1366x768 on store shelves?
Wouldn't it make more sense for manufacturers of LCD panels to build 'em 1280x720?
I never understood those medium range "HD ready" resolutions (regardless of scaling).
Moth3r Muttley, do something!
GOUT Anti-aliasing
— January 11, 2008 at 6:09 PM — Post 59 of 75
Originally posted by: Darth Mallwalker
...why do I see so many mid-range LCD TV's @ 1366x768 on store shelves?
Good question.
Arnie.d Jedi Knight
GOUT Anti-aliasing
— January 11, 2008 at 6:32 PM — Post 60 of 75
Originally posted by: Moth3rOriginally posted by: Darth Mallwalker
...why do I see so many mid-range LCD TV's @ 1366x768 on store shelves?
Good question. So all HD TVs have overscan? I thought we were freed from overscan with the new generation of TVs. So even if you play a blu-ray disc with a resolution of 1920x1080 in your $2000 Pioneer blu-ray player on your $80.000 108-inch Panasonic full HD TV it is still being scaled and overscanned? That's just wrong.
Well, at least I won't have to crop the sides now as the "crap" won't be visible anyway.
eros I am ready for the trials!
GOUT Anti-aliasing
— January 11, 2008 at 8:49 PM — Post 61 of 75
The solution to that is just buy a large 1920 x 1080 computer monitor.
Arnie.d Jedi Knight
GOUT Anti-aliasing
— January 11, 2008 at 11:56 PM — Post 62 of 75
Well, I got everything working and now the audio is out of sync. Can someone check what the frame number is of the very first frame of the crawl (so when "STAR WARS" comes in frame and the music starts)? For me it's frame number 704. What is the total number of frames? I have 174276.
EDIT: I think I know what happened. Cell 1, id 1/1 contains 15 black frames. I think it was placed at the beginning of the file when I extracted the .m2v file although it's from PGC_2. So "STAR WARS" should begin at frame 689, right?
EDIT 2: Yes, ok, problem solved.
Darth Mallwalker THC-1138 meets TK-420
GOUT Anti-aliasing
— January 12, 2008 at 7:40 AM — Post 63 of 75
Yes, 689Glad to see you've figured it out already. As the old saying goes I'm "a day late and a dollar short."
Had I that extra dollar, I think I would follow eros' advice.
Arnie.d Jedi Knight
GOUT Anti-aliasing
— January 12, 2008 at 10:07 AM — Post 64 of 75
Oh, I missed that thread. But good to known.
Buying a large computer monitor doesn't sound bad but I think it's a bit unpracticle if you want to watch tv.
I guess beamers overscan also?
g-force Padawan Learner
GOUT Anti-aliasing
— January 14, 2008 at 3:43 PM — Post 65 of 75
I can't seem to find a copy of LoadPluginEx.dll. The link on http://avisynth.org/mediawiki/LoadOldPlugins doesn't seem to be working. Can anybody send it to me?
I'd really like to build off the work done here and do some matte removal, starfield recovery (like the X0 project describes) and image stabilization.
-G
Arnie.d Jedi Knight
GOUT Anti-aliasing
— January 14, 2008 at 6:44 PM — Post 66 of 75
g-force Padawan Learner
GOUT Anti-aliasing
— January 14, 2008 at 10:07 PM — Post 67 of 75
Karyudo I am ready for the trials!
GOUT Anti-aliasing
— January 17, 2008 at 7:55 PM — Post 68 of 75
Originally posted by: Arnie.d
Buying a large computer monitor doesn't sound bad but I think it's a bit unpractical if you want to watch tv.
Most new 1080p LCD TV sets have DVI or HDMI support, and a "just scan" (or similarly-labelled) mode, where they have a nice 1:1 computer-to-screen pixel correspondence with no overscan. So they act exactly like a large computer monitor
and you can watch TV.
Arnie.d Jedi Knight
GOUT Anti-aliasing
— January 17, 2008 at 9:49 PM — Post 69 of 75
Originally posted by: KaryudoOriginally posted by: Arnie.d
Buying a large computer monitor doesn't sound bad but I think it's a bit unpractical if you want to watch tv.
Most new 1080p LCD TV sets have DVI or HDMI support, and a "just scan" (or similarly-labelled) mode, where they have a nice 1:1 computer-to-screen pixel correspondence with no overscan. So they act exactly like a large computer monitor
and you can watch TV.
That's good to know.

I couldn't believe they all would overscan.
Karyudo I am ready for the trials!
GOUT Anti-aliasing
— January 18, 2008 at 12:00 AM — Post 70 of 75
I was actually pretty pleased with how easy it was to set up my HTPC and new LCD TV. I thought there might be quite a bit of fiddling around to get the picture the right shape, and to reduce overscan, etc. Turns out, all I needed to do was plug in the Monoprice DVI-to-HDMI cable I bought, turn on the computer, select "just scan" on my TV, and voila! I was done. Perfect!
g-force Padawan Learner
GOUT Anti-aliasing
— January 18, 2008 at 9:08 PM — Post 71 of 75
* DELETED *
:: Under the forum rules, you're not allowed to ask that type of question for Custom DVDs!
- M
g-force Padawan Learner
GOUT Anti-aliasing
— January 20, 2008 at 12:13 AM — Post 72 of 75
g-force Padawan Learner
GOUT Anti-aliasing
— January 29, 2008 at 6:49 AM — Post 73 of 75
So, I've been looking for ways to get rid of some jaggies that I was seeing on some frames of the droid purchase scene, and on a whim I tried Arnie.d's EEDI2().TurnRight().EEDI2().TurnLeft(). It turns out that there are some jaggies that are helped by this method of turning the image and doing it again! Here are some comparison shots of EEDI2() (Top image) and EEDI2().TurnRight().EEDI2().TurnLeft() (bottom image)


I've also been playing around with the black level in order to remove some of the garbage mattes. This line added early in the script seems to work well and is just enough to get rid of the worst of the mattes against a black background.
Levels(8, 1, 255, 0, 255) #check with this scene: trim(133550, -60)
also, some DeSpot stuff I've been working on that gets rid of some offensive junk:
DeSpot(sign=1) #sign=1 removes only black spots and keeps fast motion stars
DeSpot(mscene=0) #mscene=0 removes spots only in very static scenes
I'm going to bed now, I'll post more pics if anyone is interested.
-G
Kurgan Worm
RE: GOUT Anti-aliasing
— March 29, 2010 at 11:11 PM — Post 74 of 75
Anybody know if there are plans to do a "Pwnage" edition of ESB/ROTJ?
Moth3r Muttley, do something!
RE: GOUT Anti-aliasing
— March 30, 2010 at 7:21 AM — Post 75 of 75